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Rimworld ideology tattoos
Rimworld ideology tattoos










rimworld ideology tattoos

They had proved a superb thing to behold while absolutely busted on honk. These gigantic, venerable beasts, each bearing a lone horn on its brow, had arrived the day after the drifters, at the beginning of summer. There were two vast white shapes out there in the pre-dawn gloom, grazing on the far side of the river. "Walling the drifters into their dorm appealed to the high priest for a moment, before he realised what an absolute vibe-killer the screams would be." The prospect of walling the drifters into the dorm appealed to him too, before he realised what an absolute vibe-killer it would be to hear their screams for mercy during the nightly Bute Sesh. But such a direct, messy execution seemed an offence to the Big Butoton, somehow. There was Olga, their beastmaster, who kept a grizzly bear and a megasloth as hunting beasts. How shall I protect my sisters and brothers in faith? thought Max. Walking through the compound on the way to get himself some refreshing morning goat broth, he considered the problem of the drifters, who he now knew would turn on them all at the end of this new day. On the final day of the drifters' stay in this new save file, Max was up before dawn. It was a future he was going to avert, with extreme prejudice. As I loaded the last autosave, I figured that perhaps Max, while nine massive bong rips into a deep chat with Butoton himself, had been granted a vision of the future, and the betrayal of his fellow pilgrims. I don't savescum much in RimWorld, but in this instance I had an idea I wanted to try out. I based the compound around a central building adapted from some pre-existing ruins, which I added to in order to make them look like a giant comedy bong. Rising from their beds in the dead of night, with cold steel knives in their hands, they looted the valuables from the temple of Butoton, stabbed the beloved chief farmer Pepper in her bed, and disappeared into the night. Max was suspicious of the newcomers at first, but they soon showed interest in conversing on the mysteries of Butoton, and his fears were allayed.Īlas: after a season of hard work and hard partying, on the eve of their departure the drifters turned on their hosts.

rimworld ideology tattoos

And so, when five forlorn drifters arrived at their compound, offering their labour for a season in exchange for food and shelter, Hutch was amenable. The Butotonian pilgrims were always kind to travellers in need. Quite a lot of space cocaine, in fairness.

rimworld ideology tattoos

The fields grow hay to feed the goats in winter, "smokeleaf" (space weed) to feed the minds of the settlers, and a little bit of "psychoid leaf" (space cocaine) to trade for luxuries.

#Rimworld ideology tattoos tv

This is the procedurally generated Butotonian origin story, FWIW.Ī herd of weird, petrol-milked antelopes provides enough fuel to power a TV playing 4000 years' worth of stoner comedies on loop, while food comes from the milk and flesh of a great swarm of goats. They live a simple, merry existence on the banks of the river Fourtwenty. They're led by a man named Hutch, who grew up in a fallout shelter and cooks incredibly good stews, and their spiritual needs are attended to by Max, an abrasive priest and marksman who survived an entirely separate apocalypse on a separate planet. This, as you can imagine, has led to be a pretty happy life for this small band of pilgrims. The second involves taking loads of drugs, in mindblowing ceremonies based around a gigantic bong, some kodo drums, and an ancient disco ball which fell out of orbit shortly after the colonists made planetfall. The first involves ranching animals and consuming them (except turtles, which are now revered). Butoton, you see, is a god who first revealed himself to a family of persecuted turtle ranchers on a jungle world long ago. The devotees of Butoton settled the world of Engo with the intention of doing two things: smoking weed, and eating burgers. This means you could, in theory, create colonies of "tree-worshipping cannibals who carve skulls into every piece of furniture, or blind tunnelers who shun the light, or transhumanists obsessed with perfecting the human form using exotic technology," should you desire it, but there's plenty of scope for other mad combinations, as you'll soon see below. "You can mix and match different core elements of your belief system, and also customize every individual precept, ritual, special social role, venerated animal and weapon, culture and style, unique building, tattoo, clothing, background narrative, god, and beard preference." In the words of developers Ludeon Studios: In the expansion, you have a lot of factors at your disposal to customise your colony's ideologies. Watch on YouTube The big idea in Rimworld's Ideologies expansion












Rimworld ideology tattoos